Angel of Thorns
2024.04
3D model of Arnor's lovely character design.
Done for my final school assignment.
Always wanted to create a character model in the cel-shaded anime style and finally managed to do it!
Enjoyed the process and learned a lot about ways to achieve a clean cel-shaded look.
Shaded with emissive and opacity masks, line art done by offsetting inverted hull of the mesh.
Original character design by Arnor - https://www.artstation.com/artwork/d03o8Q
Done with Unreal Engine, Maya, Substance 3D Painter, Photoshop & Clip Studio Paint